Now have the ability to do partial solutions that will create potential paths to the goal, and a test that runs the scripts from plans in different scenarios. Also, this ai_debug thing needs some work.
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ai_debug.hpp
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ai_debug.hpp
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#pragma once
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#include "goap.hpp"
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namespace ai {
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void dump_only(AIProfile& profile, State state, bool matching, bool show_as);
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void dump_state(AIProfile& profile, State state);
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void dump_action(AIProfile& profile, Action& action);
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State dump_script(AIProfile& profile, std::string msg, State start, Script& script);
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}
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