Cleaning out stray animation.hpp files to make finding usage easier.
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12 changed files with 2 additions and 17 deletions
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@ -8,7 +8,6 @@
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#include "boss/system.hpp"
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#include "backend.hpp"
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#include "game_level.hpp"
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#include "animation.hpp"
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#include "components.hpp"
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#include "ai.hpp"
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#include "palette.hpp"
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@ -104,7 +103,6 @@ TEST_CASE("boss/systems.cpp works", "[combat-battle]") {
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ai::reset();
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ai::init("ai");
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animation::init();
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GameDB::init();
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cinematic::init();
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auto host = GameDB::the_player();
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