Cleaning out stray animation.hpp files to make finding usage easier.
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12 changed files with 2 additions and 17 deletions
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@ -1,7 +1,6 @@
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#define FSM_DEBUG 1
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#include "boss/fight.hpp"
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#include "boss/system.hpp"
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#include "animation.hpp"
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#include "game_level.hpp"
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#include <iostream>
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#include "rand.hpp"
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@ -2,7 +2,6 @@
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#include "scene.hpp"
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#include "constants.hpp"
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#include "components.hpp"
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#include "animation.hpp"
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#include <fmt/xchar.h>
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#include "game_level.hpp"
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#include "gui/guecstra.hpp"
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