We now have a full map that's basically the same mapping system from Roguish. There's a bug right now where it needs you to move once to calc the light and it's not being centered, but it does work.

This commit is contained in:
Zed A. Shaw 2025-02-07 19:32:00 -05:00
parent 55b67dcf5d
commit d798d154ae
22 changed files with 1270 additions and 47 deletions

View file

@ -32,6 +32,13 @@ namespace components {
struct Tile {
std::string chr;
uint8_t fg_h = 200;
uint8_t fg_s = 20;
uint8_t fg_v = 200;
uint8_t bg_h = 100;
uint8_t bg_s = 20;
uint8_t bg_v = 0;
DEFINE_SERIALIZABLE(Tile, chr);
};