Have a simple thing that moves every 3 seconds of a song/audio playing to a new panel.
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3 changed files with 35 additions and 1 deletions
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@ -2,6 +2,7 @@
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#include "constants.hpp"
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#include <guecs/ui.hpp>
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#include "camera.hpp"
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#include <SFML/Audio/Sound.hpp>
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namespace storyboard {
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@ -10,7 +11,10 @@ namespace storyboard {
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sf::RenderTexture $view_texture;
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sf::Sprite $view_sprite;
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cinematic::Camera $camera;
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std::shared_ptr<sf::Sound> $audio;
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std::string $zoom_target = "a";
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int $moving = false;
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std::vector<std::string> $cell_names;
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UI();
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@ -19,6 +23,7 @@ namespace storyboard {
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bool mouse(float x, float y, guecs::Modifiers mods);
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void zoom(const std::string &cell_name);
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void reset();
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void track_audio();
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};
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}
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