Getting more UI elements sorted out in the boss fight.
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4 changed files with 28 additions and 44 deletions
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@ -33,11 +33,12 @@ namespace boss {
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void init();
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void render(sf::RenderWindow& window);
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bool mouse(float x, float y, guecs::Modifiers mods);
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void status(const std::wstring& msg);
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void status(const std::wstring& msg, const std::wstring &button_msg);
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void move_actor(const std::string& actor, const std::string& cell_name);
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void animate_actor(const std::string& actor);
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void update_stats();
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void play_animations();
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void zoom(const std::string &cell, double ratio);
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void zoom(const std::string& cell, double ratio);
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void damage(const std::string& actor, int amount);
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};
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}
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