Getting more UI elements sorted out in the boss fight.

This commit is contained in:
Zed A. Shaw 2025-12-20 14:07:52 -05:00
parent d4d8d8ca99
commit a8863cf687
4 changed files with 28 additions and 44 deletions

View file

@ -15,7 +15,6 @@ namespace boss {
enum class State {
START=__LINE__,
PLAYER_REQUESTS=__LINE__,
PLAN_BATTLE=__LINE__,
EXEC_PLAN=__LINE__,
END=__LINE__
};
@ -42,7 +41,6 @@ namespace boss {
void START(game::Event ev, std::any data);
void PLAYER_REQUESTS(game::Event ev, std::any data);
void PLAN_BATTLE(game::Event ev, std::any data);
void EXEC_PLAN(game::Event ev, std::any data);
void END(game::Event ev, std::any data);
void render(sf::RenderWindow& window);