Getting more UI elements sorted out in the boss fight.
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4 changed files with 28 additions and 44 deletions
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@ -15,7 +15,6 @@ namespace boss {
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enum class State {
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START=__LINE__,
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PLAYER_REQUESTS=__LINE__,
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PLAN_BATTLE=__LINE__,
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EXEC_PLAN=__LINE__,
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END=__LINE__
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};
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@ -42,7 +41,6 @@ namespace boss {
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void START(game::Event ev, std::any data);
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void PLAYER_REQUESTS(game::Event ev, std::any data);
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void PLAN_BATTLE(game::Event ev, std::any data);
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void EXEC_PLAN(game::Event ev, std::any data);
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void END(game::Event ev, std::any data);
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void render(sf::RenderWindow& window);
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