Raycaster now keeps track of the square we are aimed but _does not_ know what is there, that's the job of other things like MainUI. Closes #50.

This commit is contained in:
Zed A. Shaw 2025-06-30 12:36:00 -04:00
parent 0d79ce35b3
commit 8bbafc4d10
4 changed files with 15 additions and 12 deletions

View file

@ -14,6 +14,7 @@ constexpr const int RAY_VIEW_X=(SCREEN_WIDTH - RAY_VIEW_WIDTH);
constexpr const int RAY_VIEW_Y=0;
constexpr const int GLOW_LIMIT=220;
constexpr const int LIGHT_MULTIPLIER=2.5;
constexpr const float AIMED_AT_BRIGHTNESS=0.2f;
constexpr const int BOSS_VIEW_WIDTH=1080;
constexpr const int BOSS_VIEW_HEIGHT=SCREEN_HEIGHT;