Boss fight now reuses the combat_ui.cpp to do the combat panel, so next is making it work with the mechanics I want but no art.
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11 changed files with 107 additions and 91 deletions
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@ -15,19 +15,20 @@ namespace gui {
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ATTACK = 10,
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START_COMBAT = 11,
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STOP_COMBAT = 12,
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STAIRS_DOWN = 13,
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LOOT_OPEN=14,
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LOOT_ITEM=15,
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LOOT_SELECT=16,
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INV_SELECT=17,
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USE_ITEM=18,
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QUIT = 19,
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MOUSE_CLICK=20,
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MOUSE_MOVE=21,
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MOUSE_DRAG=22,
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MOUSE_DRAG_START=23,
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MOUSE_DROP=24,
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KEY_PRESS=25,
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AIM_CLICK=26
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BOSS_START = 13,
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BOSS_END = 14,
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LOOT_OPEN=15,
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LOOT_ITEM=16,
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LOOT_SELECT=17,
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INV_SELECT=18,
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USE_ITEM=19,
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QUIT = 20,
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MOUSE_CLICK=21,
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MOUSE_MOVE=22,
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MOUSE_DRAG=23,
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MOUSE_DRAG_START=24,
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MOUSE_DROP=25,
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KEY_PRESS=26,
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AIM_CLICK=27
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};
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}
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