There's a bug where the last item in tiles.json draws a black square, which is why I named ceiling_blue to zceiling_blue to temporarily solve it.
This commit is contained in:
parent
b2a6262964
commit
5e01eb29a9
7 changed files with 116 additions and 102 deletions
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@ -2,9 +2,9 @@
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"PLAYER_TILE": {
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"placement": "fixed",
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"components": [
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{"_type": "Tile", "display": 42603,
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{"_type": "Tile", "display": 41981,
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"foreground": [255, 200, 125],
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"background": [30, 20, 75]
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"background": [0,0,0]
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},
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{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 10, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -13,9 +13,9 @@
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},
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"GOLD_SAVIOR": {
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"components": [
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{"_type": "Tile", "display": 2189,
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{"_type": "Tile", "display": 42586,
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"foreground": [131, 213, 238],
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"background": [30, 20, 75]
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"background": [0,0,0]
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -30,7 +30,7 @@
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"components": [
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{"_type": "Tile", "display": 2189,
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"foreground": [131, 213, 238],
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"background": [30, 20, 75]
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"background": [0,0,0]
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -45,7 +45,7 @@
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"components": [
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{"_type": "Tile", "display": 1898,
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"foreground": [156, 172, 197],
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"background": [30, 20, 75]
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"background": [0,0,0]
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},
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{"_type": "Combat", "hp": 40, "max_hp": 40, "damage": 10, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
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@ -60,7 +60,7 @@
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"components": [
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{"_type": "Tile", "display": 2220,
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"foreground": [205, 164, 246],
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"background": [30, 20, 75]
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"background": [0,0,0]
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},
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{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 2, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -75,7 +75,7 @@
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"components": [
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{"_type": "Tile", "display": 1218,
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"foreground": [205, 164, 246],
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"background": [30, 20, 75]
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"background": [0,0,0]
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -8,7 +8,7 @@
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{"_type": "LightSource", "strength": 50, "radius": 2.5},
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{"_type": "Tile", "display": 3848,
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"foreground": [24, 120, 189],
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"background": [230,120, 120]
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"background": [0,0,0]
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},
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{"_type": "Sprite", "name": "torch_horizontal_floor", "width": 256, "height": 256, "scale": 1.0},
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{"_type": "Sound", "attack": "pickup", "death": "blank"}
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@ -22,7 +22,7 @@
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"components": [
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{"_type": "Tile", "display": 1003,
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"foreground": [255, 205, 189],
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"background": [255, 205, 189]
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"background": [0,0,0]
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},
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{"_type": "Curative", "hp": 20},
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{"_type": "Sprite", "name": "healing_potion_small", "width": 256, "height": 256, "scale": 1.0},
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@ -7,122 +7,122 @@
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},
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{
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"centered": false,
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"display": 35,
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"x": 32,
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"y": 0
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},
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{
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"centered": false,
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"display": 10398,
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"display": 8284,
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"x": 64,
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"y": 0
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},
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{
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"centered": false,
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"display": 35,
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"x": 96,
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"y": 0
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},
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{
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"centered": false,
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"display": 35,
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"display": 11590,
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"x": 128,
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"y": 0
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},
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{
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"centered": false,
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"display": 8820,
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"x": 160,
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"y": 0
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},
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{
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"centered": false,
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"display": 9608,
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"display": 10899,
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"x": 192,
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"y": 0
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},
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{
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"centered": false,
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"display": 35,
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"x": 224,
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"display": 9256,
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"x": 256,
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"y": 0
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},
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{
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"centered": false,
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"display": 9608,
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"x": 320,
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"y": 0
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},
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{
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"centered": false,
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"display": 10747,
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"x": 384,
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"y": 0
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},
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{
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"centered": false,
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"display": 8285,
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"x": 448,
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"y": 0
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},
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{
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"centered": true,
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"display": 1003,
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"x": 256,
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"x": 512,
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"y": 0
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},
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{
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"centered": true,
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"display": 3848,
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"x": 288,
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"x": 576,
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"y": 0
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},
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{
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"centered": true,
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"display": 85,
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"x": 0,
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"y": 32
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"y": 64
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},
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{
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"centered": true,
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"display": 8687,
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"x": 32,
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"y": 32
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"x": 64,
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"y": 64
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},
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{
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"centered": true,
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"display": 10949,
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"x": 64,
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"y": 32
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"x": 128,
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"y": 64
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},
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{
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"centered": true,
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"display": 8793,
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"x": 96,
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"y": 32
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"x": 192,
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"y": 64
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},
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{
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"centered": true,
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"display": 95,
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"x": 128,
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"y": 32
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"x": 256,
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"y": 64
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},
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{
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"centered": true,
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"display": 1898,
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"x": 160,
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"y": 32
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"x": 320,
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"y": 64
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},
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{
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"centered": true,
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"display": 42586,
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"x": 384,
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"y": 64
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},
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{
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"centered": true,
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"display": 2189,
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"x": 192,
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"y": 32
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"x": 448,
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"y": 64
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},
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{
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"centered": true,
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"display": 2189,
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"x": 224,
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"y": 32
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},
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{
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"centered": true,
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"display": 42603,
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"x": 256,
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"y": 32
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"display": 41981,
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"x": 512,
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"y": 64
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},
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{
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"centered": true,
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"display": 2220,
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"x": 288,
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"y": 32
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"x": 576,
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"y": 64
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},
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{
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"centered": true,
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"display": 1218,
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"x": 0,
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"y": 64
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"y": 128
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}
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]
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Binary file not shown.
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 7.7 KiB |
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@ -2,7 +2,7 @@
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"floor_tile": {
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"texture": "assets/textures/floor_gray_stone.png",
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"collision": false,
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"display": 10398,
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"display": 8284,
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"ceiling": "ceiling_black",
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"light": 0,
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"foreground": [40, 40, 40],
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@ -20,10 +20,10 @@
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"wall_moss": {
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"texture": "assets/textures/glowing_moss_wall.png",
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"collision": true,
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"display": 8820,
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"display": 9256,
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"light": 20,
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"foreground": [100, 150, 100],
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"background": [100, 100, 100],
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"foreground": [100, 100, 180],
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"background": [100, 150, 100],
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"id": 2
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},
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"ceiling_black": {
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@ -37,37 +37,38 @@
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"lava_floor": {
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"texture": "assets/textures/lava_floor.png",
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"collision": false,
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"display": 35,
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"display": 10899,
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"ceiling": "ceiling_black",
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"light": 20,
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"foreground": [200, 100, 100],
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"background": [10, 10, 10],
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"background": [100, 100, 50],
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"id": 5
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},
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"gray_stone_floor_light": {
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"texture": "assets/textures/gray_stone_floor_light.png",
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"collision": false,
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"display": 35,
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"ceiling": "ceiling_blue_light",
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"display": 11590,
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"ceiling": "zceiling_blue_light",
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"light": 40,
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"foreground": [40, 40, 40],
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"background": [80, 80, 80],
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"foreground": [40, 60, 180],
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"id": 6
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},
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"ceiling_blue_light": {
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"texture": "assets/textures/ceiling_blue_light.png",
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"collision": false,
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"display": 35,
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"light": 0,
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"foreground": [100, 100, 100],
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"id": 7
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},
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"wood_wall": {
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"texture": "assets/textures/wood_wall.png",
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"collision": false,
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"display": 35,
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"display": 10747,
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"light": 0,
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"foreground": [70, 70, 70],
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"background": [100, 100, 100],
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"id": 8
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},
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"zceiling_blue_light": {
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"texture": "assets/textures/ceiling_blue_light.png",
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"collision": false,
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"display": 8285,
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"light": 0,
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"foreground": [100, 100, 100],
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"id": 7
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}
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}
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@ -96,7 +96,7 @@ TEST_CASE("map image test", "[map-sprite]") {
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auto &walls = level.map->tiles();
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auto &tile_set = textures::get_map_tile_set();
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sf::Vector2i size{32,32};
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sf::Vector2i size{64,64};
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matrix::dump("TILES?", walls);
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std::unordered_map<wchar_t, sf::Vector2i> sprite_coord;
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@ -140,8 +140,6 @@ TEST_CASE("map image test", "[map-sprite]") {
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REQUIRE(sprite_coord.contains(entity_glyph.display));
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auto sprite = render_sprite(sprite_coord, size, entity_glyph.display, map_sprites);
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sprite.setColor({255,150,150,255});
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sprite.setPosition({float(pos.location.x * size.x), float(pos.location.y * size.y)});
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render.draw(sprite);
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});
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@ -12,7 +12,8 @@
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namespace fs = std::filesystem;
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constexpr const int TILE_COUNT=10;
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constexpr const sf::Color DEFAULT_COLOR{255, 255, 255, 255};
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constexpr const size_t DEFAULT_DIM=32;
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constexpr const size_t DEFAULT_DIM=64;
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using namespace nlohmann;
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using namespace shiterator;
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@ -92,30 +93,36 @@ struct MapTileBuilder {
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for(each_row_t<MapGrid> it{config.map}; it.next();) {
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// a 0 slot means we're done
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if(config.map[it.y][it.x] == 0) break;
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cell_pos.x = it.x * $size.x;
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cell_pos.y = it.y * $size.y;
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bool is_centered = config.centered[it.y][it.x];
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wchar_t display_char = config.map[it.y][it.x];
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std::wstring content{display_char};
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auto bg = config.backgrounds.at(display_char);
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auto fg = config.colors.at(display_char);
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best_size(display_char, is_centered);
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sf::Text icon{$font, content, $font_size};
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icon.setFillColor({0, 0, 0, 255});
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icon.setFillColor({255, 255, 255, 255});
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$temp_render.draw(icon);
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$temp_render.clear({0,0,0,0});
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auto font_texture = $font.getTexture($font_size);
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auto& font_texture = $font.getTexture($font_size);
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sf::Sprite sprite{font_texture, $glyph.textureRect};
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auto t_size = $glyph.textureRect.size;
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dbc::check($size.x - t_size.x >= 0, "font too big on x");
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dbc::check($size.y - t_size.y >= 0, "font too big on y");
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fmt::println("display: {}, bg: {},{},{},{}; fg: {},{},{},{}",
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(int)display_char, bg.r, bg.g, bg.b, bg.a, fg.r, fg.g, fg.b, fg.a);
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// draw the background first
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background.setFillColor(config.backgrounds[display_char]);
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background.setFillColor(bg);
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if(is_centered) {
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sf::Vector2f center{
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@ -131,23 +138,22 @@ struct MapTileBuilder {
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background.setPosition(cell_pos);
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}
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sprite.setColor(config.colors[display_char]);
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sprite.setColor(fg);
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$render->draw(background);
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$render->draw(sprite);
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$render->display();
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}
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$render->display();
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}
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void save_config(MapConfig& config, const std::string &path) {
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(void)path;
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nlohmann::json result = nlohmann::json::array();
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json result = json::array();
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for(each_row_t<MapGrid> it{config.map}; it.next();) {
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if(config.map[it.y][it.x] == 0) break;
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nlohmann::json val;
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json val;
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val["x"] = $size.x * it.x;
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val["y"] = $size.y * it.y;
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@ -162,60 +168,69 @@ struct MapTileBuilder {
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}
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};
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void load_config(MapConfig& config, bool is_centered, std::string path, std::function<wchar_t(nlohmann::json&)> finder)
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void load_config(MapConfig& config, bool is_centered, std::string path, std::function<json&(json&)> finder)
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{
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Config tiles(path);
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for(auto [key, val] : tiles.json().items()) {
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config.it.next();
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auto display = finder(val);
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auto data = finder(val);
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wchar_t display = data["display"];
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config.map[config.it.y][config.it.x] = display;
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config.centered[config.it.y][config.it.x] = is_centered;
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if(val.contains("foreground")) {
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auto fg_color = val["foreground"];
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dbc::check(!config.colors.contains(display),
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fmt::format("duplicate color for display={} key={}",
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(int)display, (std::string)key));
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if(data.contains("foreground")) {
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auto fg_color = data["foreground"];
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sf::Color fg{fg_color[0], fg_color[1], fg_color[2]};
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fmt::println("TILE {}, display: {} has foreground: {},{},{}", key, (int)display, fg.r, fg.g, fg.b);
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config.colors.insert_or_assign(display, fg);
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} else {
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fmt::println("TILE {}, {} has DEFAULT COLOR", key, (int)display);
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config.colors.insert_or_assign(display, DEFAULT_COLOR);
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}
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if(val.contains("background")) {
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auto bg_color = val["background"];
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if(data.contains("background")) {
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auto bg_color = data["background"];
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sf::Color bg{bg_color[0], bg_color[1], bg_color[2]};
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fmt::println("TILE {} display: {} has background: {},{},{}", key, (int)display, bg.r, bg.g, bg.b);
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config.backgrounds.insert_or_assign(display, bg);
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} else {
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fmt::println("TILE {} display: {} has transparent background", key, (int)display);
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sf::Color bg{0, 0, 0, 0};
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config.backgrounds.insert_or_assign(display, bg);
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}
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}
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}
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wchar_t component_display(nlohmann::json& val) {
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json& component_display(json& val) {
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auto& components = val["components"];
|
||||
|
||||
for(auto& comp : components) {
|
||||
if(comp["_type"] == "Tile") {
|
||||
return comp["display"];
|
||||
return comp;
|
||||
}
|
||||
}
|
||||
|
||||
dbc::log("BAD CHAR");
|
||||
return L'!';
|
||||
return val;
|
||||
}
|
||||
|
||||
int main() {
|
||||
MapConfig config;
|
||||
|
||||
load_config(config, false, "./assets/tiles.json", [](nlohmann::json& val) -> wchar_t {
|
||||
return val["display"];
|
||||
load_config(config, false, "./assets/tiles.json", [](json& val) -> json& {
|
||||
return val;
|
||||
});
|
||||
|
||||
load_config(config, true, "./assets/items.json", component_display);
|
||||
load_config(config, true, "./assets/devices.json", component_display);
|
||||
load_config(config, true, "./assets/enemies.json", component_display);
|
||||
|
||||
fmt::println("-----------------------------------------");
|
||||
MapTileBuilder builder(DEFAULT_DIM, DEFAULT_DIM);
|
||||
builder.run(config);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue