Tried out using the actual textures from the game but they don't really have the feel I want. I'll have to think about it.
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7 changed files with 49 additions and 6 deletions
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@ -132,7 +132,6 @@ TEST_CASE("map image test", "[map-sprite]") {
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auto sprite = render_sprite(sprite_coord, size, display, map_sprites);
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sprite.setPosition({float(it.x * size.x), float(it.y * size.y)});
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sprite.setColor({255, 255, 255, 200});
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render.draw(sprite);
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}
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