Brought over a bunch of code from the roguelike and now will use it to generate a random map.
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59 changed files with 4303 additions and 411 deletions
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@ -1,5 +1,8 @@
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{
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"textures": [
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"assets/wall_simple-256.png",
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"assets/wall_with_vines-256.png",
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"assets/wall_with_pillars-256.png",
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"assets/wall_texture_test-256.png",
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"assets/floor_tile_test-256.png",
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"assets/ceiling_test-256.png",
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@ -13,5 +16,15 @@
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"peasant_girl": "assets/undead_peasant-256.png",
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"floor": "assets/floor_tile_test-256.png",
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"ceiling": "assets/ceiling_test-256.png"
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},
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"enemy": {
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"HEARING_DISTANCE": 8
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},
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"player": {
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},
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"worldgen": {
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"enemy_probability": 20,
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"empty_room_probability": 10,
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"device_probability": 30
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}
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}
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