Had a mistake where I wasn't tracking the live->dead transition it the new code.
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3 changed files with 10 additions and 17 deletions
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@ -133,7 +133,6 @@ namespace components {
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bool almost_dead();
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bool can_heal();
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void apply_healing(Curative& cure);
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void INVARIANT();
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};
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struct LightSource {
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