Remove some debug stuff.
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1 changed files with 0 additions and 2 deletions
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@ -55,7 +55,6 @@ TEST_CASE("battle operations fantasy", "[fail]") {
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int host_combat_loop = 0;
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for(host_combat_loop = 0; host_combat_loop < 1000; host_combat_loop++) {
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fmt::println("host HP is {}", host_combat.hp);
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if(host_combat.is_dead()) break;
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battle.set(host, "health_good", host_combat.hp > 20);
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@ -88,7 +87,6 @@ TEST_CASE("battle operations fantasy", "[fail]") {
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break;
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case BattleHostState::not_host:
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if(wants_to == "kill_enemy") {
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fmt::println("ATTACK!");
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enemy.combat->attack(host_combat);
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}
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break;
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