Use a lel:: namespace.
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6 changed files with 155 additions and 148 deletions
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@ -8,7 +8,7 @@
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namespace gui {
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class CombatUI {
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public:
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LELParser $layout;
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lel::Parser $layout;
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GameLevel $level;
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std::unordered_map<std::string, sf::RectangleShape> $shapes;
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CombatUI(GameLevel level);
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