Use a lel:: namespace.

This commit is contained in:
Zed A. Shaw 2025-02-15 11:55:04 -05:00
parent cebf61a794
commit 1620a5420f
6 changed files with 155 additions and 148 deletions

View file

@ -8,7 +8,7 @@
namespace gui {
class CombatUI {
public:
LELParser $layout;
lel::Parser $layout;
GameLevel $level;
std::unordered_map<std::string, sf::RectangleShape> $shapes;
CombatUI(GameLevel level);