Movement is now much smoother for the easing functions and I can pan around better, but it's hard coded to only do pan at the moment.

This commit is contained in:
Zed A. Shaw 2025-11-09 01:40:15 -05:00
parent 2ebefcce05
commit 0d326089f7
8 changed files with 37 additions and 47 deletions

View file

@ -10,8 +10,7 @@ namespace storyboard {
sf::RenderTexture $view_texture;
sf::Sprite $view_sprite;
cinematic::Camera $camera;
std::string $zoom_target;
bool zoomed = false;
std::string $zoom_target = "a";
UI();