Playing with some basic cameras to figure out how the motion will work.

This commit is contained in:
Zed A. Shaw 2025-11-06 01:01:32 -05:00
parent 4bda2ee01c
commit 2ebefcce05
2 changed files with 8 additions and 8 deletions

View file

@ -37,16 +37,16 @@
},
"dolly": {
"_type": "Animation",
"easing": 2,
"easing": 1,
"motion": 0,
"ease_rate": 0.05,
"min_x": 0.8,
"min_y": 0.8,
"max_x": 1.3,
"max_y": 1.3,
"ease_rate": 0.5,
"min_x": 1.3,
"min_y": 1.3,
"max_x": 1.0,
"max_y": 1.0,
"simple": true,
"frames": 1,
"speed": 0.01,
"speed": 0.1,
"scaled": true,
"stationary": true,
"toggled": false,

View file

@ -9,7 +9,7 @@ namespace storyboard {
$view_sprite($view_texture.getTexture())
{
$view_sprite.setPosition({0, 0});
$camera.style("bounce");
$camera.style("dolly");
}
void UI::init() {