Movement is now much smoother for the easing functions and I can pan around better, but it's hard coded to only do pan at the moment.
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8 changed files with 37 additions and 47 deletions
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@ -14,6 +14,7 @@ namespace cinematic {
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void move(sf::RenderTexture& target, sf::Vector2f pos);
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bool playing();
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void play();
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void position(float x, float y);
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void style(const std::string &name);
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};
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