Movement is now much smoother for the easing functions and I can pan around better, but it's hard coded to only do pan at the moment.

This commit is contained in:
Zed A. Shaw 2025-11-09 01:40:15 -05:00
parent 2ebefcce05
commit 0d326089f7
8 changed files with 37 additions and 47 deletions

View file

@ -14,6 +14,7 @@ namespace cinematic {
void move(sf::RenderTexture& target, sf::Vector2f pos);
bool playing();
void play();
void position(float x, float y);
void style(const std::string &name);
};