Switching back to 256px textures for most things, but the weapon works best as a 512px.
This commit is contained in:
parent
5e6f95513c
commit
0882851b3f
14 changed files with 18 additions and 17 deletions
|
@ -1,17 +1,17 @@
|
|||
{
|
||||
"textures": [
|
||||
"assets/floor_tile_test-512.png",
|
||||
"assets/wall_texture_test-512.png",
|
||||
"assets/ceiling_test-512.png",
|
||||
"assets/wood_wall-512.png"
|
||||
"assets/floor_tile_test-256.png",
|
||||
"assets/wall_texture_test-256.png",
|
||||
"assets/ceiling_test-256.png",
|
||||
"assets/wood_wall-256.png"
|
||||
],
|
||||
"sprites": [
|
||||
"assets/armored_knight_1-512.png",
|
||||
"assets/cinqueda_1-512.png",
|
||||
"assets/wood_barrel_large-512.png",
|
||||
"assets/evil_eye_test-512.png",
|
||||
"assets/armored_knight_1-256.png",
|
||||
"assets/cinqueda_1-256.png",
|
||||
"assets/wood_barrel_large-256.png",
|
||||
"assets/evil_eye_test-256.png",
|
||||
"assets/undead_peasant-256.png"
|
||||
],
|
||||
"floor": "assets/floor_tile_test-512.png",
|
||||
"ceiling": "assets/ceiling_test-512.png"
|
||||
"floor": "assets/floor_tile_test-256.png",
|
||||
"ceiling": "assets/ceiling_test-256.png"
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue