Have a basic understanding of what to do for the boss fight arena, but now want to start over fresh.
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14 changed files with 76 additions and 217 deletions
27
boss/ui.cpp
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27
boss/ui.cpp
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#include "boss/ui.hpp"
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namespace boss {
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UI::UI(shared_ptr<World> world, Entity boss_id) {
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(void)world;
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(void)boss_id;
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}
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void UI::init() {
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}
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void UI::render(sf::RenderWindow& window) {
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(void)window;
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}
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bool UI::mouse(float x, float y, guecs::Modifiers mods) {
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(void)x;
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(void)y;
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(void)mods;
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return false;
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}
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bool UI::boss_dead() {
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return true;
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}
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}
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