New debug_ui that shows perf data, other debug info, and allows spawning enemies.
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12 changed files with 50 additions and 87 deletions
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@ -1,5 +1,4 @@
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#pragma once
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#include "levelmanager.hpp"
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include "guecs.hpp"
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@ -13,7 +12,6 @@ namespace gui {
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void init();
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void render(sf::RenderWindow& window);
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void click(int x, int y);
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void show_sprite(string region, string sprite_name);
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void close_sprite(string region);
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void show_text(std::string region, std::wstring content);
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