-
released this
2025-07-22 17:10:40 +00:00 | 13 commits to main since this releaseThis changes up the backend API so that it makes more sense, adds the guecs::Icon class for icons, and fixes the bug where Sprites get chopped.
- Backend now uses get_icon, get_sprite, and get_shader.
- Icon is just Sprite that doesn't resize. It'll get more Icon related features later.
- Sprites had a bug where they'd get chopped if something else changes the TextureRect of the source sprite. This was because I just grabbed the source sprite texture rect instead of making a new one based on SpriteTexture.frame_size.
Try it and email me if you have problems help@learncodethehardway.com.
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads