It was a single line that didn't set the image to 2D. Because the struct is default initialized to 0, this options being 0 means it's a 1D not 2D.
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README.md
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README.md
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Currently running list of notes I need to remember for the README later:
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## Windows
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* Currently can't get validation layers to work
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* Running vulkaninfoSDK.exe gives you information about the GPU but no libraries.
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## Linux
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* Need the vulkan-validationlayers
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* Might also need vulkan-utility-libraries-dev
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* vulkaninfo
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* export VK_LAYER_PATH=/usr/share/vulkan/explicit_layer.d
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