This is my game for the 2026 Dungeon Crawler Game Jam. It uses a first version of a Dungeon Crawler game engine I extracted from another game.
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2026-04-20 17:25:51 -04:00
assets Cleaned everything up more so that it's using better events, but I need to rewrite the event handlers. 2026-04-08 13:50:38 -04:00
releases Update windows release. 2026-04-05 11:46:31 -04:00
scripts Quick win scene. 2026-04-05 10:05:00 -04:00
src Use the new lel-geucs update process. 2026-04-20 16:53:09 -04:00
tests Improved start screen and made the animation optional in scenes since they aren't needed always. 2026-04-02 12:15:51 -04:00
tools Use the new lel-geucs update process. 2026-04-20 16:53:09 -04:00
wraps Forgot the ut8cpp file. 2026-04-20 17:25:51 -04:00
.gdbinit First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
.gitignore Just toss the releases in and pray. 2026-04-05 11:30:15 -04:00
.vimrc_proj First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
Makefile Created a UIStack component that handles multiple screens. 2026-04-08 11:13:56 -04:00
meson.build Use the new lel-geucs update process. 2026-04-20 16:53:09 -04:00
README.md First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00

A Game Engine?! But That's Illegal!

I took some of the code from my dungeon crawler game and turned into a rough engine so I could enter the 2026 Dungeon Crawler game jam.