under_the_ashland_dome/src/game
2026-04-05 02:19:31 -04:00
..
components.cpp Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status. 2026-04-03 23:42:49 -04:00
components.hpp Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status. 2026-04-03 23:42:49 -04:00
config.cpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
config.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
inventory.cpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
inventory.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
json_mods.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
level.cpp Now has an actual game loop where you die and start over. 2026-04-03 12:44:35 -04:00
level.hpp Now has an actual game loop where you die and start over. 2026-04-03 12:44:35 -04:00
map.cpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
map.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
registry.hpp Refactored the FSM so that it uses a generic registry of systems to do what it needs. 2026-03-23 12:47:16 -04:00
sound.cpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
sound.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
systems.cpp Valgrind passes. Fixed a bug in combat. 2026-04-04 16:54:28 -04:00
systems.hpp Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status. 2026-04-03 23:42:49 -04:00
worldbuilder.cpp Better repair kit icons and images, enemies no longer spawn in doors, death scene worked out mostly, and beak thing enemies. 2026-04-05 02:19:31 -04:00
worldbuilder.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00