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817eb1a09f
under_the_ashland_dome
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src
History
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Zed A. Shaw
455ea88989
Better repair kit icons and images, enemies no longer spawn in doors, death scene worked out mostly, and beak thing enemies.
2026-04-05 02:19:31 -04:00
..
ai
First cut of pulling out the relevant parts of my original game to make a little framework.
2026-03-22 10:37:45 -04:00
algos
First cut of pulling out the relevant parts of my original game to make a little framework.
2026-03-22 10:37:45 -04:00
combat
Valgrind passes. Fixed a bug in combat.
2026-04-04 16:54:28 -04:00
game
Better repair kit icons and images, enemies no longer spawn in doors, death scene worked out mostly, and beak thing enemies.
2026-04-05 02:19:31 -04:00
graphics
The level number is now displayed on the next level screen.
2026-04-04 15:32:42 -04:00
gui
Starting screen is working.
2026-04-04 23:43:15 -04:00
constants.hpp
Scenes are now ready to be worked on.
2026-04-01 13:07:48 -04:00
dbc.cpp
First cut of pulling out the relevant parts of my original game to make a little framework.
2026-03-22 10:37:45 -04:00
dbc.hpp
First cut of pulling out the relevant parts of my original game to make a little framework.
2026-03-22 10:37:45 -04:00
events.hpp
Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status.
2026-04-03 23:42:49 -04:00
main.cpp
Bring in some sounds and tweak the damage so it's not annoying.'
2026-04-04 17:07:39 -04:00
meson.build
Brought over the storyboard thing from my other game for the intro sequence.
2026-04-03 00:05:37 -04:00