under_the_ashland_dome/src
2026-04-05 02:19:31 -04:00
..
ai First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
algos First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
combat Valgrind passes. Fixed a bug in combat. 2026-04-04 16:54:28 -04:00
game Better repair kit icons and images, enemies no longer spawn in doors, death scene worked out mostly, and beak thing enemies. 2026-04-05 02:19:31 -04:00
graphics The level number is now displayed on the next level screen. 2026-04-04 15:32:42 -04:00
gui Starting screen is working. 2026-04-04 23:43:15 -04:00
constants.hpp Scenes are now ready to be worked on. 2026-04-01 13:07:48 -04:00
dbc.cpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
dbc.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
events.hpp Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status. 2026-04-03 23:42:49 -04:00
main.cpp Bring in some sounds and tweak the damage so it's not annoying.' 2026-04-04 17:07:39 -04:00
meson.build Brought over the storyboard thing from my other game for the intro sequence. 2026-04-03 00:05:37 -04:00