under_the_ashland_dome/src
2026-03-29 13:15:39 -04:00
..
ai First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
algos First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
combat First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
game Worked out the status UI more, setup the color scheme, and fixed various small problems with looting causing a crash. 2026-03-29 13:15:39 -04:00
graphics First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
gui Worked out the status UI more, setup the color scheme, and fixed various small problems with looting causing a crash. 2026-03-29 13:15:39 -04:00
constants.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
dbc.cpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
dbc.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
events.hpp First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
main.cpp Refactored the FSM so that it uses a generic registry of systems to do what it needs. 2026-03-23 12:47:16 -04:00
meson.build More cleanup then starting to sort out how to make systems extensible easily. 2026-03-22 13:24:03 -04:00