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backend.cpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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backend.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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body_ui.cpp
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You can now take damage to your head.
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2026-03-29 23:54:21 -04:00 |
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body_ui.hpp
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Now have a body damage UI to show damage to each body part.
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2026-03-29 14:43:05 -04:00 |
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debug_ui.cpp
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You can now take damage to your head.
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2026-03-29 23:54:21 -04:00 |
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debug_ui.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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dnd_loot.cpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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dnd_loot.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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event_router.cpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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event_router.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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fsm.cpp
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Refactored the FSM so that it uses a generic registry of systems to do what it needs.
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2026-03-23 12:47:16 -04:00 |
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fsm.hpp
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Refactored the FSM so that it uses a generic registry of systems to do what it needs.
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2026-03-23 12:47:16 -04:00 |
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guecstra.cpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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guecstra.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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loot_ui.cpp
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Worked out the status UI more, setup the color scheme, and fixed various small problems with looting causing a crash.
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2026-03-29 13:15:39 -04:00 |
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loot_ui.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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main_ui.cpp
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First commit that disconnects this game from the game framework so it can be its own thing.
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2026-03-29 11:02:02 -04:00 |
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main_ui.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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overlay_ui.cpp
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Worked out the status UI more, setup the color scheme, and fixed various small problems with looting causing a crash.
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2026-03-29 13:15:39 -04:00 |
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overlay_ui.hpp
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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status_ui.cpp
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Small tweaks before making damage to body parts work.
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2026-03-29 22:24:50 -04:00 |
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status_ui.hpp
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Now have a body damage UI to show damage to each body part.
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2026-03-29 14:43:05 -04:00 |