#pragma once #include "constants.hpp" #include #include "graphics/textures.hpp" #include #include "gui/guecstra.hpp" namespace gui { class BodyUI { public: guecs::UI $gui{}; void init(size_t x, size_t y, size_t width, size_t height); void render(sf::RenderWindow &window); void update(); bool mouse(float x, float y, guecs::Modifiers mods); }; }