Zed A. Shaw
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b5c2fc3b5f
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Add a help screen and win.
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2026-04-04 00:17:51 -04:00 |
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Zed A. Shaw
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009c5c1cd2
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Now has an actual game loop where you die and start over.
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2026-04-03 12:44:35 -04:00 |
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Zed A. Shaw
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0df63ea074
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Brought over the storyboard thing from my other game for the intro sequence.
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2026-04-03 00:05:37 -04:00 |
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Zed A. Shaw
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279faf6dd5
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Now have hotkeys to test the different start/end conditions.
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2026-04-02 23:23:57 -04:00 |
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Zed A. Shaw
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903fad871f
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Now have all four screens showing up when needed, but now need to a way to restart the game.
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2026-04-02 00:38:41 -04:00 |
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Zed A. Shaw
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d03020cfef
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Have an initial start screen and simple prototypes for other screens.
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2026-04-01 15:31:36 -04:00 |
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Zed A. Shaw
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e9365e0d87
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Unlocked combat finally but the robots won't chase you.
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2026-03-31 23:12:04 -04:00 |
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Zed A. Shaw
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e742b8772d
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Refactored the FSM so that it uses a generic registry of systems to do what it needs.
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2026-03-23 12:47:16 -04:00 |
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Zed A. Shaw
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cbff127b40
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More cleanup then starting to sort out how to make systems extensible easily.
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2026-03-22 13:24:03 -04:00 |
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Zed A. Shaw
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6a0c9e8d46
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First cut of pulling out the relevant parts of my original game to make a little framework.
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2026-03-22 10:37:45 -04:00 |
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