Zed A. Shaw
|
0f9777988d
|
Bring in some sounds and tweak the damage so it's not annoying.'
|
2026-04-04 17:07:39 -04:00 |
|
Zed A. Shaw
|
568171c4a2
|
Valgrind passes. Fixed a bug in combat.
|
2026-04-04 16:54:28 -04:00 |
|
Zed A. Shaw
|
bc0912e577
|
The level number is now displayed on the next level screen.
|
2026-04-04 15:32:42 -04:00 |
|
Zed A. Shaw
|
b5c2fc3b5f
|
Add a help screen and win.
|
2026-04-04 00:17:51 -04:00 |
|
Zed A. Shaw
|
831b46fa3f
|
Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status.
|
2026-04-03 23:42:49 -04:00 |
|
Zed A. Shaw
|
009c5c1cd2
|
Now has an actual game loop where you die and start over.
|
2026-04-03 12:44:35 -04:00 |
|
Zed A. Shaw
|
c14e244084
|
Make the intro story skippable.
|
2026-04-03 11:22:29 -04:00 |
|
Zed A. Shaw
|
0df63ea074
|
Brought over the storyboard thing from my other game for the intro sequence.
|
2026-04-03 00:05:37 -04:00 |
|
Zed A. Shaw
|
279faf6dd5
|
Now have hotkeys to test the different start/end conditions.
|
2026-04-02 23:23:57 -04:00 |
|
Zed A. Shaw
|
17f05e7093
|
Buttons on screens work and most screens now have a continue/quit button.
|
2026-04-02 14:14:54 -04:00 |
|
Zed A. Shaw
|
903fad871f
|
Now have all four screens showing up when needed, but now need to a way to restart the game.
|
2026-04-02 00:38:41 -04:00 |
|
Zed A. Shaw
|
d03020cfef
|
Have an initial start screen and simple prototypes for other screens.
|
2026-04-01 15:31:36 -04:00 |
|
Zed A. Shaw
|
f6c8163acd
|
Unlocked combat now works and weirdly this fixes the enemies not running away when scared.
|
2026-03-31 23:54:54 -04:00 |
|
Zed A. Shaw
|
e9365e0d87
|
Unlocked combat finally but the robots won't chase you.
|
2026-03-31 23:12:04 -04:00 |
|
Zed A. Shaw
|
44e474b023
|
Can now go down a level.
|
2026-03-31 11:43:44 -04:00 |
|
Zed A. Shaw
|
360402cb3c
|
You now receive damage to multiple body parts and can heal them all too.
|
2026-03-30 23:53:38 -04:00 |
|
Zed A. Shaw
|
e742b8772d
|
Refactored the FSM so that it uses a generic registry of systems to do what it needs.
|
2026-03-23 12:47:16 -04:00 |
|
Zed A. Shaw
|
cbff127b40
|
More cleanup then starting to sort out how to make systems extensible easily.
|
2026-03-22 13:24:03 -04:00 |
|
Zed A. Shaw
|
6a0c9e8d46
|
First cut of pulling out the relevant parts of my original game to make a little framework.
|
2026-03-22 10:37:45 -04:00 |
|