Unlocked combat finally but the robots won't chase you.

This commit is contained in:
Zed A. Shaw 2026-03-31 23:12:04 -04:00
parent 2b69f388e5
commit e9365e0d87
6 changed files with 34 additions and 79 deletions

View file

@ -16,8 +16,6 @@ namespace gui {
enum class State {
START=__LINE__,
MOVING=__LINE__,
IN_COMBAT=__LINE__,
COMBAT_ROTATE=__LINE__,
ATTACKING=__LINE__,
ROTATING=__LINE__,
LOOTING=__LINE__,
@ -48,8 +46,6 @@ namespace gui {
void MAPPING(game::Event ev);
void ROTATING(game::Event ev);
void IDLE(game::Event ev, std::any data);
void IN_COMBAT(game::Event ev);
void COMBAT_ROTATE(game::Event ev);
void LOOTING(game::Event ev, std::any data);
void END(game::Event ev);