Unlocked combat finally but the robots won't chase you.
This commit is contained in:
parent
2b69f388e5
commit
e9365e0d87
6 changed files with 34 additions and 79 deletions
|
|
@ -16,8 +16,6 @@ namespace gui {
|
|||
enum class State {
|
||||
START=__LINE__,
|
||||
MOVING=__LINE__,
|
||||
IN_COMBAT=__LINE__,
|
||||
COMBAT_ROTATE=__LINE__,
|
||||
ATTACKING=__LINE__,
|
||||
ROTATING=__LINE__,
|
||||
LOOTING=__LINE__,
|
||||
|
|
@ -48,8 +46,6 @@ namespace gui {
|
|||
void MAPPING(game::Event ev);
|
||||
void ROTATING(game::Event ev);
|
||||
void IDLE(game::Event ev, std::any data);
|
||||
void IN_COMBAT(game::Event ev);
|
||||
void COMBAT_ROTATE(game::Event ev);
|
||||
void LOOTING(game::Event ev, std::any data);
|
||||
void END(game::Event ev);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue