Now have all four screens showing up when needed, but now need to a way to restart the game.
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d03020cfef
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11 changed files with 110 additions and 26 deletions
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@ -27,6 +27,11 @@
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"frame_width": 256,
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"frame_height": 256
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},
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"open_vent":
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{"path": "assets/sprites/open_vent.png",
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"frame_width": 256,
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"frame_height": 256
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},
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"dead_body":
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{"path": "assets/sprites/dead_body.png",
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"frame_width": 256,
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@ -17,6 +17,24 @@
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{"_type": "Sprite", "name": "ladder_down", "width": 256, "height": 256, "scale": 1.0}
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]
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},
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"OPEN_VENT": {
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"id": "OPEN_VENT",
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"name": "Open Vent",
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"placement": "fixed",
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"description": "Your Goal.",
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"inventory_count": 0,
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"randomized": false,
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"components": [
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{"_type": "Tile", "display": 6106,
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"foreground": "devices/fg:stairs_down",
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"background": "devices/bg:stairs_down"
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},
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{"_type": "Device",
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"config": {},
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"events": ["STAIRS_DOWN"]},
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{"_type": "Sprite", "name": "open_vent", "width": 256, "height": 256, "scale": 1.0}
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]
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},
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"DEAD_BODY_LOOTABLE": {
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"id": "DEAD_BODY_LOOTABLE",
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"name": "Grave Stone",
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@ -6,7 +6,7 @@
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"foreground": "enemies/fg:player",
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"background": "color:transparent"
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},
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{"_type": "Combat", "max_hp": 200, "max_ap": 12, "ap_delta": 6, "damage": 20, "dead": false,
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{"_type": "Combat", "max_hp": 200, "max_ap": 12, "ap_delta": 6, "damage": 200,
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"body_parts": {
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"head": 200,
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"chest": 200,
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@ -30,7 +30,7 @@
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"foreground": "enemies/fg:rat_giant",
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"background": "color:transparent"
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},
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{"_type": "Combat", "max_hp": 50, "max_ap": 12, "ap_delta": 6,"damage": 30, "dead": false,
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{"_type": "Combat", "max_hp": 50, "max_ap": 12, "ap_delta": 6,"damage": 30,
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"body_parts": {
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"head": 50,
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"chest": 50,
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BIN
assets/sprites/open_vent.png
Normal file
BIN
assets/sprites/open_vent.png
Normal file
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After Width: | Height: | Size: 9.6 KiB |
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