First cut of pulling out the relevant parts of my original game to make a little framework.

This commit is contained in:
Zed A. Shaw 2026-03-22 10:37:45 -04:00
commit 6a0c9e8d46
177 changed files with 18197 additions and 0 deletions

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tests/palette.cpp Normal file
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#include <catch2/catch_test_macros.hpp>
#include <fmt/core.h>
#include <string>
#include "graphics/palette.hpp"
using namespace fmt;
TEST_CASE("color palette test", "[color-palette]") {
palette::init();
REQUIRE(palette::initialized() == true);
// confirm it's idempotent
palette::init();
sf::Color expect{10, 10, 10, 255};
auto gui_text = palette::get("gui/theme:dark_dark");
REQUIRE(gui_text == expect);
gui_text = palette::get("gui/theme", "mid");
REQUIRE(gui_text != expect);
expect = {100, 100, 100, 255};
REQUIRE(gui_text == expect);
}