First cut of pulling out the relevant parts of my original game to make a little framework.

This commit is contained in:
Zed A. Shaw 2026-03-22 10:37:45 -04:00
commit 6a0c9e8d46
177 changed files with 18197 additions and 0 deletions

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tests/config.cpp Normal file
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#include <catch2/catch_test_macros.hpp>
#include "game/config.hpp"
#include <iostream>
TEST_CASE("confirm basic config loader ops", "[config]") {
settings::Config::set_base_dir("./");
auto config = settings::get("devices");
auto data_list = config.json();
auto the_keys = config.keys();
REQUIRE(the_keys.size() > 0);
for(auto& [key, data] : data_list.items()) {
auto wide1 = config.wstring(key, "name");
auto& comps = data["components"];
for(auto& comp_data : comps) {
REQUIRE(comp_data.contains("_type"));
}
}
auto indexed = settings::get("tests/config_test.json");
auto& test_0 = indexed[0];
REQUIRE(test_0["test"] == 0);
auto& test_1 = indexed[1];
REQUIRE(test_1["test"] == 1);
}