First cut of pulling out the relevant parts of my original game to make a little framework.
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6a0c9e8d46
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132
assets/animation.json
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132
assets/animation.json
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{
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"burning_animation": {
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"sheet": {
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"frames": 3,
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"frame_width": 256,
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"frame_height": 256
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},
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"sequences": {
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"idle": {"frames": [0,1,2,1,0], "durations": [5,5,5,5,5] }
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},
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"transforms": {
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"basic": {
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"min_x": 1.0,
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"min_y": 1.0,
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"max_x": 1.0,
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"max_y": 1.0,
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"flipped": false,
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"scaled": true,
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"toggled": false,
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"looped": false,
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"relative": true,
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"easing": "none",
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"motion": "move_none"
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}
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},
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"forms": {
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"idle": ["idle", "basic"]
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},
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"sounds": {
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"idle": [],
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"open": [],
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"close": []
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}
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},
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"lightning_animation": {
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"sheet": {
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"frames": 5,
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"frame_width": 256,
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"frame_height": 256
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},
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"sequences": {
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"idle": {"frames": [0,1,2,3,4], "durations": [5,5,5,5,5] }
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},
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"transforms": {
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"basic": {
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"min_x": 1.0,
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"min_y": 1.0,
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"max_x": 1.0,
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"max_y": 1.0,
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"flipped": false,
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"scaled": true,
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"toggled": false,
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"looped": false,
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"relative": false,
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"easing": "none",
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"motion": "move_none"
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}
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},
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"forms": {
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"idle": ["idle", "basic"]
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},
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"sounds": {
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"idle": [],
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"open": [],
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"close": []
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}
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},
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"rat_with_sword": {
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"sheet": {
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"frames": 1,
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"frame_width": 256,
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"frame_height": 256
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},
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"sequences": {
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"idle": {"frames": [0], "durations": [50] }
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},
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"transforms": {
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"basic": {
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"min_x": 1.0,
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"min_y": 1.0,
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"max_x": 1.22,
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"max_y": 1.22,
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"flipped": false,
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"scaled": true,
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"toggled": false,
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"looped": false,
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"relative": false,
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"easing": "sine",
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"motion": "scale_both"
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}
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},
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"forms": {
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"idle": ["idle", "basic"]
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},
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"sounds": {
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"idle": [],
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"open": [],
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"close": []
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}
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},
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"female_hand": {
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"sheet": {
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"frames": 3,
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"frame_width": 900,
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"frame_height": 600
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},
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"sequences": {
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"idle": {"frames": [0, 1, 2], "durations": [10, 10, 20] }
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},
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"transforms": {
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"basic": {
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"min_x": 1.0,
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"min_y": 1.0,
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"max_x": 1.0,
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"max_y": 1.0,
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"flipped": false,
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"scaled": false,
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"toggled": true,
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"looped": false,
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"relative": false,
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"easing": "none",
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"motion": "move_none"
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}
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},
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"forms": {
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"idle": ["idle", "basic"]
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},
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"sounds": {
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"idle": []
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}
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}
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}
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