Better repair kit icons and images, enemies no longer spawn in doors, death scene worked out mostly, and beak thing enemies.
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9 changed files with 69 additions and 0 deletions
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@ -50,5 +50,30 @@
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{"_type": "Personality", "hearing_distance": 5, "tough": false},
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{"_type": "Sprite", "name": "spider_bot", "scale": 1.0}
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]
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},
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"BEAK_THING": {
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"components": [
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{"_type": "Tile", "display": 2221,
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"foreground": "enemies/fg:rat_giant",
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"background": "color:transparent"
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},
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{"_type": "Combat", "max_hp": 100, "max_ap": 12,
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"ap_delta": 6,"damage": 50, "attack_rating": 0.8, "toughness_rating": 0.2,
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"body_parts": {
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"head": 100,
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"chest": 100,
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"stomach": 100,
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"right_arm": 100,
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"left_arm": 100,
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"right_leg": 100,
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"left_leg": 100
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}
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},
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{"_type": "Collision", "has": true},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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{"_type": "Personality", "hearing_distance": 10, "tough": true},
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{"_type": "Sprite", "name": "beak_thing", "scale": 1.0}
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]
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}
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}
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