Can now go down a level.
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parent
360402cb3c
commit
44e474b023
3 changed files with 19 additions and 6 deletions
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@ -431,7 +431,8 @@ namespace gui {
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event(Event::ATTACK, data);
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break;
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case eGUI::STAIRS_DOWN:
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dbc::sentinel("make me!");
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next_level();
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state(State::IDLE);
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break;
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case eGUI::DEATH: {
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$status_ui.update();
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@ -66,16 +66,22 @@ namespace gui {
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$body_ui.update();
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for(const auto& [slot, cell] : $gui.cells()) {
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if(inventory.has(slot)) {
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auto gui_id = $gui.entity(slot);
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auto world_entity = inventory.get(slot);
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dbc::check(world->has<components::Sprite>(world_entity),
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fmt::format("inventory {} has missing sprite", slot));
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auto& sprite = world->get<components::Sprite>(world_entity);
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$gui.set_init<guecs::Icon>(gui_id, {sprite.name});
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guecs::GrabSource grabber{ world_entity,
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[&, gui_id]() { return remove_slot(gui_id); }};
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grabber.setSprite($gui, gui_id);
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$gui.set<guecs::GrabSource>(gui_id, grabber);
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} else {
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auto gui_id = $gui.entity(slot);
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