Now have hotkeys to test the different start/end conditions.
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3 changed files with 29 additions and 16 deletions
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@ -5,6 +5,7 @@
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#include <fmt/core.h>
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#include <fmt/xchar.h>
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#include "game/components.hpp"
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#include "gui/guecstra.hpp"
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namespace gui {
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using namespace guecs;
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@ -15,11 +16,7 @@ namespace gui {
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"[*%(100,400)debug_text]"
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"[_]"
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"[_]"
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"[_]"
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"[spawn1|spawn2|spawn3]"
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"[spawn4|spawn5|spawn6]");
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// add_spawn_button("RAT_GIANT", "rat_with_sword", "spawn4");
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"[_]");
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$gui.init();
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}
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