Brought over the storyboard thing from my other game for the intro sequence.
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10 changed files with 204 additions and 3 deletions
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@ -4,7 +4,8 @@
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"pickup": "assets/sounds/pickup.ogg",
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"ui_click": "assets/sounds/ui_click.ogg",
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"ui_hover": "assets/sounds/ui_hover.ogg",
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"walk": "assets/sounds/walk.ogg"
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"walk": "assets/sounds/walk.ogg",
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"test_story": "assets/sounds/test_story.ogg"
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},
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"sprites": {
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"spider_bot":
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@ -81,6 +82,11 @@
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{"path": "assets/scenes/win_scene.png",
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"frame_width": 1920,
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"frame_height": 1080
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},
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"test_story":
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{"path": "assets/stories/test_storyboard.png",
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"frame_width": 1280,
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"frame_height": 720
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}
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},
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"worldgen": {
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BIN
assets/sounds/test_story.ogg
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BIN
assets/sounds/test_story.ogg
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Binary file not shown.
26
assets/stories.json
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26
assets/stories.json
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@ -0,0 +1,26 @@
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{
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"intro_story":
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{"_type": "Storyboard",
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"image": "test_story",
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"audio": "test_story",
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"layout": [
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"[a|b|c1]",
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"[d|e|c2]",
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"[g|h|i]"
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],
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"beats": [
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["00:00", "a","pan", "60"],
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["00:01", "b","shake", "30"],
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["00:5", "g","pan", "60"],
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["00:6", "h","pan", "60"],
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["00:7", "h","bounce", "60"],
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["00:8", "c1","pan", "60"],
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["00:9", "c2","pan", "60"],
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["00:10", "d","bounce", "60"],
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["00:11", "e","shake", "60"],
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["00:12", "i","pan", "60"],
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["00:13", "i","shake", "60"],
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["00:14", "i","bounce", "60"]
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]
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}
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}
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BIN
assets/stories/test_storyboard.png
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BIN
assets/stories/test_storyboard.png
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Binary file not shown.
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After Width: | Height: | Size: 29 KiB |
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