{
  "ui_shader": {
    "file_name": "assets/shaders/ui_shader.frag",
    "type": "fragment"
  },
  "ERROR": {
    "file_name": "assets/shaders/ui_error.frag",
    "type": "fragment"
  },
  "rayview_sprites": {
    "file_name": "assets/shaders/rayview_sprites.frag",
    "type": "fragment"
  },
  "flame": {
    "file_name": "assets/shaders/flame_trash.frag",
    "type": "fragment"
  },
  "lightning": {
    "file_name": "assets/shaders/lightning_attack.frag",
    "type": "fragment"
  },
  "boss_hit": {
    "file_name": "assets/shaders/flame_trash.frag",
    "type": "fragment"
  }
}
