turings-tarpit/tests/game_engine.cpp

17 lines
412 B
C++

#include <catch2/catch_test_macros.hpp>
#include "../game_engine.hpp"
#include <fmt/core.h>
using namespace fmt;
TEST_CASE("game engine can start and take hit", "[game_engine]") {
// test fails on purpose right now
GameEngine game{4};
REQUIRE(!game.is_dead() == true);
}
TEST_CASE("", "[game_engine]") {
// test fails on purpose right now
GameEngine game{100};
REQUIRE(game.is_dead() == false);
}