Zed A. Shaw
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e1c667d816
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The images for my reactions to your bad code are now up. Went with a more 'pixel video' look than a pixel art hand drawn thing.
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2024-09-20 18:47:14 -04:00 |
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Zed A. Shaw
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3cb4fcfeb5
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Stupid self-portrait for the game's 'bad guy'.
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2024-09-18 10:46:17 -04:00 |
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Zed A. Shaw
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37d28094ec
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Got some kind of jank button and mouse events coming in, now just need to connect them to the GUI to detect button presses and other interaction.
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2024-09-17 11:55:01 -04:00 |
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Zed A. Shaw
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56663b9052
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Better UI layout and actually tracking deaths.
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2024-09-16 18:19:54 -04:00 |
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Zed A. Shaw
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95cd84b09d
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Get the build fail to actually play and keep the building sound looping until the build is done.
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2024-09-16 17:24:02 -04:00 |
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Zed A. Shaw
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2035a6dd00
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DBC now works and has a test.
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2024-09-16 09:20:35 -04:00 |
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Zed A. Shaw
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40ba7f0b66
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Logging for the FSM works better now.
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2024-09-16 07:05:40 -04:00 |
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Zed A. Shaw
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0aeb5b4ceb
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Make the FSM_STATE work better with optional loggins set by a define and standardize on using enum class by default.
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2024-09-16 06:53:49 -04:00 |
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Zed A. Shaw
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8df6898d0b
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Update status.
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2024-09-15 04:21:01 -04:00 |
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Zed A. Shaw
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07553400f5
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Test suite now accurately runs the GameEngine FSM for multiple rounds.
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2024-09-15 03:23:09 -04:00 |
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Zed A. Shaw
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07a212d9d7
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Share my status notes.
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2024-09-15 02:24:58 -04:00 |
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