Commit graph

17 commits

Author SHA1 Message Date
Zed A. Shaw
c0ad0c8d23 Rework the GUI so it uses SFMLBackend by moving the SoundQuip into SFMLBackend. 2024-09-10 22:40:02 -04:00
Zed A. Shaw
152d4cf037 A bit more source refactoring. 2024-09-10 21:29:01 -04:00
Zed A. Shaw
fff182b457 Refactored out the main_loop so that it's not tightly coupled inside builder, and in the process found I was accidentally copying GUI and GameEngine because Builder wasn't using a &ref for them. Now they don't have a copy constructor to catch that. 2024-09-10 04:38:21 -04:00
Zed A. Shaw
0bac4dbfd9 First step in refactoring out the build running from the gui for later thread fiascos. 2024-09-08 20:01:10 -04:00
Zed A. Shaw
453c50c563 Big cleanup of rampant using std. 2024-09-07 22:26:57 -04:00
Zed A. Shaw
cacf72604f Very janky barely working coroutine version of the game, the UI is more responsive, but not as much as it should be. Still, take a look and study the coro.hpp and other files in this commit for some coroutine stuff. 2024-09-06 23:35:17 -04:00
Zed A. Shaw
4bd2d12219 The new SFMLGui is now worked into the code and barely works. Cleanup is next. 2024-09-01 18:11:33 -04:00
Zed A. Shaw
fee724e637 Fix a bug where a failinb build that causes death would play both the death sound and build failed sound. 2024-08-27 16:34:38 -04:00
Zed A. Shaw
eb6c7b0e33 Working config file also configures the build and git dir. 2024-08-26 19:32:39 -04:00
Zed A. Shaw
90f4f727ba I can now load a json config file name .tarpit.json to configure everything. It now works to configure the sounds used. 2024-08-26 19:04:50 -04:00
Zed A. Shaw
268d8abf52 Sounds are working...BUT...I have to make ones I own so hang on until I do that. 2024-08-25 22:09:13 -04:00
Zed A. Shaw
f83c0c7ff9 Rework the GUI so that I can place my face while I stream. 2024-08-23 16:06:40 -04:00
Zed A. Shaw
9a012813ae Game now keeps track of deaths, rounds, streaks and other fun stuff. You can also die finally. 2024-08-22 18:34:20 -04:00
Zed A. Shaw
a13704fe33 Got a simple GUI layout working for the most part. 2024-08-22 17:59:53 -04:00
Zed A. Shaw
c52bc8fafd Make the game engine use a start/end round and do healing if you don't make any mistakes. 2024-08-21 18:44:32 -04:00
Zed A. Shaw
e35536c7e3 More refactoring in prep for a real design. 2024-08-21 18:34:46 -04:00
Zed A. Shaw
ceba46c658 GUI is now in its own unit. 2024-08-20 18:02:46 -04:00