Remove most of the image/sound managing stuff.
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1be770d62d
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10 changed files with 34 additions and 110 deletions
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@ -19,8 +19,6 @@ namespace textures {
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std::vector<sf::Image> surfaces;
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std::unordered_map<std::string, SpriteTexture> sprite_textures;
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std::unordered_map<wchar_t, int> char_to_texture;
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sf::Image floor;
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sf::Image ceiling;
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};
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void init();
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@ -32,8 +30,4 @@ namespace textures {
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const uint32_t* get_surface(size_t num);
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matrix::Matrix convert_char_to_texture(matrix::Matrix &from);
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const uint32_t* get_floor();
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const uint32_t* get_ceiling();
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}
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