Remove most of the image/sound managing stuff.

This commit is contained in:
Zed A. Shaw 2025-04-22 01:22:33 -04:00
parent 1be770d62d
commit e78340a0cd
10 changed files with 34 additions and 110 deletions

View file

@ -19,8 +19,6 @@ namespace textures {
std::vector<sf::Image> surfaces;
std::unordered_map<std::string, SpriteTexture> sprite_textures;
std::unordered_map<wchar_t, int> char_to_texture;
sf::Image floor;
sf::Image ceiling;
};
void init();
@ -32,8 +30,4 @@ namespace textures {
const uint32_t* get_surface(size_t num);
matrix::Matrix convert_char_to_texture(matrix::Matrix &from);
const uint32_t* get_floor();
const uint32_t* get_ceiling();
}