Bring over my bag of shit shaders and use one as a placeholder for the build status indicator.
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20 changed files with 708 additions and 9 deletions
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main.cpp
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main.cpp
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@ -3,10 +3,12 @@
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#include <fmt/core.h>
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#include "sound.hpp"
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#include "textures.hpp"
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#include "shaders.hpp"
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int main()
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{
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sound::init();
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shaders::init();
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textures::init();
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GameEngine game{100};
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