Bring over my bag of shit shaders and use one as a placeholder for the build status indicator.

This commit is contained in:
Zed A. Shaw 2025-04-23 00:20:08 -04:00
parent 8f3a3c10c2
commit d4d8c780a4
20 changed files with 708 additions and 9 deletions

View file

@ -3,10 +3,12 @@
#include <fmt/core.h>
#include "sound.hpp"
#include "textures.hpp"
#include "shaders.hpp"
int main()
{
sound::init();
shaders::init();
textures::init();
GameEngine game{100};