Bring over my bag of shit shaders and use one as a placeholder for the build status indicator.

This commit is contained in:
Zed A. Shaw 2025-04-23 00:20:08 -04:00
parent 8f3a3c10c2
commit d4d8c780a4
20 changed files with 708 additions and 9 deletions

View file

@ -155,8 +155,8 @@ namespace guecs {
rect.init(cell);
});
$world.query<lel::Cell, Effect>([](auto, auto& cell, auto& shader) {
shader.init(cell);
$world.query<lel::Cell, Effect>([](auto, auto& cell, auto& effect) {
effect.init(cell);
});
$world.query<Rectangle, Meter>([](auto, auto& bg, auto &) {