GUI is now in its own unit.
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6 changed files with 127 additions and 89 deletions
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gui.hpp
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10
gui.hpp
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#pragma once
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#include <efsw/efsw.hpp>
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#include "game_engine.hpp"
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#include <filesystem>
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#include <string>
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void output(const string &msg);
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int main_loop(GameEngine &game, std::function<bool()> runner);
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