A bit less wait time before running the build so it's more responsive.
This commit is contained in:
parent
ceba46c658
commit
b9e9119832
1 changed files with 1 additions and 1 deletions
|
@ -156,7 +156,7 @@ int main(int argc, char *argv[])
|
||||||
fileWatcher->watch();
|
fileWatcher->watch();
|
||||||
|
|
||||||
if(listener->changes) {
|
if(listener->changes) {
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||||
output(format("CHANGES! Running build {}", build_cmd));
|
output(format("CHANGES! Running build {}", build_cmd));
|
||||||
run_build(game, build_cmd);
|
run_build(game, build_cmd);
|
||||||
listener->reset_state();
|
listener->reset_state();
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue