After trying a few SFM libraries I found they're just too much for what I need, so here's the start of a simple one I can use.

This commit is contained in:
Zed A. Shaw 2024-09-09 22:21:13 -04:00
parent 356314406f
commit b9025be45b
2 changed files with 68 additions and 3 deletions

62
fsmtest.cpp Normal file
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#include <fmt/core.h>
using namespace fmt;
template<typename S, typename E>
class DeadSimpleFSM {
protected:
S _state = S::START;
public:
virtual void event(E event) = 0;
void state(S next_state) {
_state = next_state;
}
};
#define T(S, F) case S: F(); break
enum MyState {
START, RUNNING, END
};
enum MyEvent {
STARTED, PUSH, QUIT
};
class MyFSM : DeadSimpleFSM<MyState, MyEvent> {
public:
void event(MyEvent ev) override {
switch(ev) {
T(STARTED, start);
T(PUSH, push);
T(QUIT, stop);
}
}
void start() {
println("<<< START");
state(RUNNING);
}
void push() {
println("<<< RUN");
state(RUNNING);
}
void quit() {
println("<<< STOP");
state(END);
}
};
int main() {
MyFSM fsm;
fsm.event(STARTED);
fsm.event(PUSH);
fsm.event(PUSH);
fsm.event(PUSH);
fsm.event(QUIT);
}